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C & C++ Programming

Computer Science

Chapter 1 — Introduction to C and C++

Progress: 6%

Lesson 1.4 : C and C++ Development Environment

Reading & Interactive Lesson

Lesson 1.4 FREE

C and C++ Development Environment

Reading Material & Notes

C and C++ Development Environment

A development environment provides the tools required to write, compile, execute, and debug C and C++ programs.

Important Components

  • Text Editor: Used to write source code.
  • Compiler: Converts source code into machine-readable code.
  • Linker: Combines object files and libraries to create an executable program.
  • Debugger: Helps identify and fix programming errors.
  • IDE: Provides an integrated environment for writing and managing programs.

Common C/C++ Compilers

  • GCC
  • G++
  • Clang
  • Microsoft Visual C++

Common IDEs and Editors

  • Visual Studio Code
  • Visual Studio
  • Code::Blocks
  • Dev-C++
  • CLion

Compilation Process

  1. Write the source program.
  2. Preprocess the source code.
  3. Compile the source code.
  4. Generate object code.
  5. Link required libraries.
  6. Create the executable program.
  7. Run the program.

Example Compilation

gcc program.c -o program
./program

For C++ programs, the G++ compiler can be used:

g++ program.cpp -o program
./program

Course Curriculum

10 Chapters • 50 Lessons

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Chapter 4 — Functions and Modular Programming

5 Lessons

LOCKED
Lesson 4.1 : Introduction to Functions
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Lesson 4.2 : Function Parameters and Return Values
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Lesson 4.3 : Function Declaration and Prototypes
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Lesson 4.4 : Call by Value and Call by Reference
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Lesson 4.5 : Recursion and Modular Programming
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Chapter 5 — Arrays and Strings

5 Lessons

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Lesson 5.1 : Introduction to Arrays
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Lesson 5.2 : One-Dimensional Arrays
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Lesson 5.3 : Two-Dimensional Arrays
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Lesson 5.4 : Strings in C
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Lesson 5.5 : Strings in C++
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Chapter 6 — Pointers and References

5 Lessons

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Lesson 6.1 : Introduction to Pointers
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Lesson 6.2 : Pointer Arithmetic
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Lesson 6.3 : Pointers and Arrays
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Lesson 6.4 : Pointers and Functions
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Lesson 6.5 : References in C++
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Chapter 7 — Structures, Unions and Enumerations

5 Lessons

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Lesson 7.1 : Structures in C and C++
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Lesson 7.2 : Structure Variables and Arrays
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Lesson 7.3 : Unions in C and C++
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Lesson 7.4 : Enumerations
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Lesson 7.5 : Structures, Unions and Enumerations Project
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Chapter 8 — Object-Oriented Programming in C++

5 Lessons

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Lesson 8.1 : Introduction to Object-Oriented Programming
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Lesson 8.2 : Classes and Objects
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Lesson 8.3 : Constructors and Destructors
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Lesson 8.4 : Encapsulation and Access Specifiers
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Lesson 8.5 : Abstraction in C++
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Chapter 9 — Inheritance, Polymorphism and Templates

5 Lessons

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Lesson 9.1 : Inheritance in C++
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Lesson 9.2 : Types of Inheritance
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Lesson 9.3 : Polymorphism in C++
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Lesson 9.4 : Function and Operator Overloading
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Lesson 9.5 : Templates in C++
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Chapter 10 — File Handling and Mini Projects

5 Lessons

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Lesson 10.1 : File Handling in C
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Lesson 10.2 : File Handling in C++
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Lesson 10.3 : Reading and Writing Structured Data
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Lesson 10.4 : C and C++ Mini Project Development
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Lesson 10.5 : Final C and C++ Project
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C & C++ Programming

Chapters

10

Lessons

50

View Course Details